Cubivore Survival of the Fittest
Cubivore: Survival of the Fittest, or Cubivore for short, is an action-adventure video game co-developed by Saru Brunei and Intelligent Systems for the GameCube. It was originally published by Nintendo only in Japan on February 21, 2002. After Nintendo expressed intentions to not release the game in other regions in the world, Atlus USA localized the game for North America and released it on November 5, 2002.
Cubivore's gameplay is an action-adventure game with a few role-playing video game elements in it. The purpose of Cubivore is to kill the Killer Cubivore and its cronies. To accomplish this, the player's Cubivore must go through several mutations, through several lifetimes "laps" and generations of "offspring". Upon attaining 100 mutations, the Cubivore can become powerful enough to produce an offspring capable of fighting the Killer Cubivore. Thus, Cubivore is a game that is meant to somewhat represent natural selection.
The combat in the game is simple but strategic and often fast-paced. When facing another Cubivore, the player's job is to attack it, weaken it, and finally kill it by tearing off its limbs. Cubivores are able to attack, jump, run, evade (i.e. walk backwards), and block. Much of the combat consists of trying to learn the enemy's attack patterns and hitting a weak point. Once the enemy has been subdued, it becomes a battle of wills when the Cubivore clamps down the opponent and attempts to tear off its limbs. Upon eating a limb, the Cubivore heals itself a bit, absorbs the color of that limb, and mutates if possible. Finally, some boss monsters have a special limb called "Raw Meat", which grants special abilities when consumed.
Condition Types
- NEW Factory Sealed
- Game/Box/Manual
- Game/Box only
- Game/Manual only
- Game Only
- Minor shelf wear on the case or manual
- Minor creasing/fading on the cover or cardboard box
- Very minor shelf wear to the seal.
- NO tears or breaks in the original seal.
- moderate shelf wear including but not limited to fading, moderate cosmetic damage to the case or cover insert, and minor cracks or chips in the case plastic.
- Stickers/Sticker residue from previous retailers (Which can be particularly hard to get off and in some extreme cases damage the case when removal is attempted)
- Fading/minor peeling on cartridge labels.
- Rental stickers or warranty stickers on disc/cartridge.
- moderate shelf wear including but not limited to fading, and moderate cosmetic damage like minor tears or wrinkles in the manual.
- Fading/minor peeling on cartridge labels.
- Rental stickers or warranty stickers on disc/cartridge.
- Minor shelf wear including but not limited to cosmetic scuffs/scratches on cartridge shell, discoloration/yellowing of cartridge shell, or minor fading/peeling on cartridge label.
- Rental stickers or warranty stickers on disc/cartridge.
- A Note on PRICING/AVAILABILITY & CONDITION DISCREPANCIES:
- A Note on LABELS/STICKERS:
- A larger inventory barcode tag, usually on the front bottom right corner of the box, but may be located in another corner or on the back depending on the case's art.
- And a price tag along the spine of the game.
- A Note on DISC CONDITION/RESURFACING:
- A Note on FAKES/REPRODUCTIONS: